Cool Math Run 3 Review – What To Expect?

Run The Series finally returns with its newest game – Run 3. If you are a big fan of running games, then don’t miss out this third installment. Featuring totally upgraded challenges, Run 3 is sure to get you hooked. You will continue to take control the adorable character, just like the previous games, and guide it to jump over holes as well as avoid other dangers.

How far will you go in this endless running action platformer?

Overview of Run 3

Run 3 Game Review

Looking for a fast-paced distance game, then Guide Gamer recommends you to try out cool math Run 3. Unlike other running games, the goal here is not just to stay alive as long as possible; yet the player must also finish the current level off. In each stage, plenty of obstacles like gaps and holes will show up suddenly in order to prevent you from completing the mission.

This time, you will run through restricted areas on space. The only way to survive is to keep jumping precisely on loose planks. When sensing dangers, you have to navigate the rotating tunnels.

Although the task seems hard at first, it is not impossible to solve. According to Guide Gamer, Run 3 this time still offers you chances proving your gaming skills. This third installment gives you no time to lose focus. Quick reaction and precise control are keys to deal with all challenges. Before proceeding to the next level, don’t think of relax.

The gameplay is fairly tricky, plus the audio makes it more addicting. People find cool math Run 3 interesting to play because of its simple controls. Despite of how frustrating it is, you cannot help coming back to beat your score and trying out more new levels.

How To Play?

The game takes place in space where you, as an alien, need to run through an endless tunnel full of gaps and holes. Be careful to jump over platforms. The further distance you run, the more new characters and modes you can unlock. As progressing, the running speed will become faster…but do not freak out. Once you get into the rhythm, running is no longer a problem.

Along the way, remember to collect all the scattered coins. Note that you have only one life per game, so just one small mistake can send you to hell. In case you gather enough coins during the adventure, you then have two options – continuing the level (using coins, of course) or start the game over. Also, coins are for purchasing power-ups and upgrades for your character.

Characters

Cool Math Run 3 Characters

According to Game Guider, there are many characters that need to be unlocked in cool math Run 3. Starting the game, you meet The Runner and The Skater. But as you level up, you will see other new protagonists like The Gentleman, The Lizard, and more – each has different special abilities and upgrades. 

Run 3 Controls

Make use of the arrows or WASD to help the character run and jump.

In conclusion, Run 3 is worth playing since it brings an addictive experience to every gamer. This latest game, as per Game Guider, even comes with achievements and leaderboards. Quick, addicting gameplay and simple controls make it the most popular game that everyone can access easily. It could have been trickier, but overall it is still one of the best options for thrill seekers.


Check Out BEST Moto Racing Games 2017

Get ready to master the motorcycle madness?

Nowadays, despite the speedy development of gaming consoles, many people still enjoy playing games on their PC. And when it comes to games giving exciting, thrilling and even intense moments, no one can take the racing game genre out of the list.

Since the 70s, racing games have captured all the hearts of gamers from around the world. Who can forget the raging sound of the car (or motorcycle) engines, making your adrenaline run up and down?

If you are a huge fan of moto racing games specifically, then today Guide Gamer will introduce some new, cool and awesome motorcycle game titles for playing on the computer, absolutely free. Prepare for your wheel spinning!

2017 Best Moto Racing Games

Remember that bikes can go anywhere cars can. Sometimes, there are hazardous terrains that only the motorbike is able to handle with, while those four-wheeled scraps are covered in dust and mug. Only controlling the motorcycle and doing stunts brings you the most breathtaking feeling. Whether you like dirt bikes, sporty bikes, scooters or motor racings, it’s time to ride your virtual way in the most amazing, fascinating motorcycle games.

All the games below will feed your need for speed. Check out now and see if they are what you are looking for:

  • Grand Theft Auto Series

The whole GTA series, featuring insane speeds and fastidious control, provides players a bunch of moto thrills. Take opportunities in this game to savor a trouble life – stealing bikes, becoming a hitman, etc. During the single-player story mode, you will experience dazzling biking action, plus a bit of racing.

  • Moto GP 13

Coming up is the second choice of Guide Gamer, Moto GP 13. This is considered as one of the best moto games for PC. Like any other bike racing game, you will become a racing expert and race against your opponents on a tremendous track.

You can explore different modes in Moto GP 13 such as championships, career, and tournaments. The game offers the race following the season. But if you find that boring, you are allowed to customize your very own race by freely choosing your favorite track and motorbike. Interestingly, the graphics of this moto game will definitely draw your attention as well as deepen your racing experience.

  • Moto X3M 3
Moto X3M 3 Game

What is fun about this game? Featuring over 20 levels, Moto X3M 3 will take you to a mad world full of dangers. Your objective is to take control of a bike and drive through a variety of obstacles with a high speed. A lot of falling and exploding objects will stop you from reaching the end of each level. Do stunts and finish the race within a certain amount of time for the high score and 3 gold stars.

As progressing, the levels will become harder and trickier. Have fun with this sequel!

In case you search for motocross games, Guide Gamer also has some possible options like Biker Exploit and Free Tracker. For a bit of action, don’t mind trying out Dead Ahead where you need to escape zombies using your scooter. Play as Batman in Batman’s Final Challenge and race to survive.


Minecraft Game And The Benefits To Kids

Just do whatever you want, the only limitation is your imagination.

That’s all about Minecraft game!

Since the release in 2009, Minecraft has soon become the phenomenon on the game market. Everyone knows or hears (at least once) about this build-and-survive game. Created and developed by a small group of three individuals – Markus Notch Persson, Carl Manneh and Jacob Porser, Minecraft has gained over 100 million users. According to Guide Gamer, in order to expand its popularity, Microsoft bought the popular indie game in 2014 with the price of $2.5 billion.

A Brief Explanation About Minecraft

A Brief Introduction of Minecraft

Once starting the game, players will be standing on a randomly generated land having many different biomes (landscapes). All the living creatures there, both friendly and unfriendly, are called mobs. Since Minecraft is a 3D sandbox game, there’s no instruction, quest or goal specifically. You are the rule, players! Well, you have an infinitely open-ended world to exploration. Mine for resources and materials to craft needful item, and then build amazing structures or whatever you desire.

Since there is no level to pass or point to challenge, many often find Minecraft is beyond their ability for the first time playing. Actually, you can enjoy this game with a lot of different ways:

  • Creative mode – The player can move around to explore mysterious landscapes such as forests, oceans and caves. Also, you can improve your building skill by generating any buildings you like with this mode.
  • Survival mode – If you expect more thrilling, intense feeling in Minecraft, then this mode is the best option. The player will need to deal with nighttime monsters, hazardous terrain and even hunger.

Many kids and teens are addicted Minecraft. Is it good or bad? Guide Gamer did a survey in which asking parents whether Minecraft is worth playing or not. And surprisingly, over 62% of parents encourage their children to enjoy this game.

So, what do young people learn when playing Minecraft?

Minecraft Game As An Education Tool

Minecraft Game Benefits to Kids

1. Creativity Development

Like Lego, Minecraft offers your child the vast space to build creativity as well as imagination. In this blocky world, obviously everything is in the shape of square blocks, from the ground, ocean, trees, to characters. These blocks are categorized into various materials like stone, wood, lava, and more.

The ultimate purpose of Minecraft game, as per Guide Gamer, is to train your creative ability in crafting tools, items and building incredible structures. In a nutshell, your imagination is the key in Minecraft.

2. Unlimited Potential In The Real World

Most parents have no idea that kids somehow can learn real-world skills via this creative sandbox game. While gathering resources for building, they become more patient. Greatly, Minecraft will train the children’s perseverance at the moment they make mistakes. Also, they can learn about teamwork like how to work cooperatively with other players over the world. Although Minecraft allows the player to enjoy offline, it does feature the multiplayer mode online.

If you are afraid your kids may interact with strangers, set up servers used specifically for kids or families.

Interestingly, Minecraft game has been brought into classrooms as lecturers want to encourage students to think creatively in every aspect as well as to cooperate effectively when it comes to group projects.

Finally, in 2016, the developer launched an education version of Minecraft called Minecraft Education Edition (MinecraftEDU), Guide Gamer says.


Crysis – Walkthrough – Chapter 5: Onslaught

Chapter 5: Onslaught is one of those missions you wish to finish as fast as possible. It’s long and tedious if don’t the wrong way. It’s possibly the hardest for me to device for you a strategy because of the multiple trial and error to find the most straightforward steps to complete each objective. You don’t want to spend over an hour on this awful warzone.

Nomad starts this mission by driving a tank. The initial mission is basically to help your squad of tanks and soldiers get past the chokepoints protected by tanks and KPA with Missile Launchers.

What many might not realize is that as you advance, your own team helps you clear the area. This is why i mentioned “the wrong way”. Some players might start dismantling the whole area trying to clear, which is a mistake. All you need to do is to listen to what Strickland says, and help the squad advance forward toward the Train station.

[Push ahead to the train station. Activated]

Strickland: Team Idaho this is command, we’re pushing up the valley all the way to the mine. Repeat: phase line is the mine. Expect heavy resistance from KPA armor up ahead. Air command, this is Strickland. What’s the word on that air support? Over.

Pilot 1: That’s a nogo, sir. Air space is not yet secure. Our jets are occupied with strategic targets on the other side of the island. Air support’s on hold until further notice.

[Mouse 1] – Fire main cannon

[Mouse 2] – Fire minigun turret

Strickland: Copy that, we’ll have to do this the hard way. All units, this is Major Strickland. Air support is on hold. Push ahead to phase line alpha. Let’s go! Let’s go! First line of defense is a blockade at the train station.

US Tank 2: Idaho Two, under heavy fire. We are getting fucking slammed.

Note: After driving the tank out of the tunnel there are two paths: Forward along the train rail and to the right downhill.

It is a big mistake to go right. You will get too much attention from Tanks and Missile Launchers. Follow the tank ahead of you along the train rail.

Keep your eyes on the right side of the rail. You will see in the distance an enemy tank. Press [1] to launch a missile at the nearby tank. It usually takes two shots, but it’s hard when the land is irregular giving you an angled view, or when the enemy tank is moving. Try shooting the wheel area.

As you go past the curve, another tank is on the train rail. Shoot it before it notices your presence.

US Tank 1: Nice shooting, Idaho Two.

[Objective Updated]

Strickland: Nomad. We’ve got heavy resistance at the train crossing up ahead. Think you can neutralize?

Nomad: I’ve got it covered, Major.

US Tank 1: Fuck yeah!

Note: When you hear Strickland saying this, stop moving. Press [F] to abandon the Tank. Stealth, and switch to Precision Rifle. Press [C] to make sure you have the laser and telescopic lens attached.

Not too far ahead you can see a nest atop a hill. There is a KPA up there with a Missile Launcher.

US Tank 1: Idaho command, we have multiple bandits inbound. Over.

Strickland: Push on through, boys.

Note: Use the Precision Rifle to shoot the red barrel. It will take care of the KPA without much damage to you and your tank.

US Tank 1: Command, it is really heating up down here. We need assistance … NOW!

Note: Aboard the tank again, and move forward. You will see a barricade and a jeep below the hill you shot at. It’s better you leave the tank here before you approach the opening to your right. Stealth. Use the Precision Rifle to kill the KPA manning the Jeep Turret. Another KPA will come into view from behind the barricade. Take the jeep to move past the barricade

US Tank 2: Idaho Two is down. Repeat. Idahow Two is down.

Strickland: We can’t push ahead until that train station is secure. Clear’ em out, Nomad. Anti-tank units ahead. Nomad, take’ em out!

Note: You will now reach a dead end. A massive crater separates the train rail apart.

US Tank 2: Nomad, deal with those RPGs!

Strickland: Nomad, our tank column cannot proceed until the KPA threat at the train station is neutralized.

To your right is a open field. Switch to Missile Launcher and shoot the Tank located over 200 yards from you. Now backtrack to the nest on the hill behind you following the train trail. The KPA you killed when you blew the red barrel has some Missile Launcher ammo, Explosive Charge x 2, and FY71 ammo x 2.

Crysis – Walkthrough – Chapter 4: Assault

Marine 1: So … this is the famous nano-suit we keep hearing about.

Marine 2: Man! I gotta get me one of those!

Psycho: Yeah, like Uncle Sam’s gonna spend millions to protect your scrawny arse, Johnson.

Marine 2: Hell, you won’t be mouthing off when I’ve got my super-suit! I’ll go ninja on your ass!

Psycho: Now that I’d like to see.

VTOL Pilot: OK guys, we’re entering a combat zone. We’ve got a lot of SAM activity down there. I’m going to circle around and fire countermeasures before we land.

Psycho: The KPA’s rumbled us, mate. The bastards are blowing this ridge to smithereens. Keep your head down, or you’ll lose it.

Nomad: Then why the hell are we landing here?

Psycho: It’s either shells or SAMs. Shells tend to miss more.

VTOL Pilot: This is as far as I go, gentlemen. The harbor’s still too hot. Good luck out there.

Marine 2: Damn! Wish I had one of those suits now!

Marine: Corpsman, get the injured onboard. I want this VTOL out of here now. Follow me, Sir. Lieutenant Bradley’s waiting for you at the overlook.

Marine 3: Move it soldier!

Marine 1: Incoming!

[Meet Lieutenant Bradley. Activated]

Marine 1: Get down! Get down!

Marine: Air strike’s started. Let’s move.

Note: Stand still as soon as you walk out of the VTOL. Look to the ground in front of Psycho. You will see a SCAR rifle there. Turn right, and behind you is another SCAR Rifle for extra ammo on the portable bed.

Now, follow the marine who has the flashlight, and walk the path toward the green mark in the mini-map.

Marine 2: For Christ’s sake get me some fucking help here! Where are the goddamned medics?

Marine 4: Partlett, Lancaster, set up a defensive position there!

Marine 2: Hang in there, buddy. We’re going to get you out of here.

Marine 4: And someone get that man a medic!

Note: Following the path, you will find a fence and two houses. To your right is a corpse. Grab the FY71 rifle. To your left is a black guy kneeling by a corpse. Grab the FY71 rifle for extra ammo. Turn left to see another corpse. Grab the Pistol. There is another FY71 rifle by the pile of wood.

Walk inside the house to your left. You will find the following ammo supplies:

  • SCAR Rifle x 4
  • SCAR Ammo pack x 5
  • Frag Grenade x 8
  • Precision Rifle x 1
  • Precision Rifle Ammo X 1

Get outside the house, and follow the marine holding the rifle flashlight. Now walk to Lieutenant Bradley. He is crouching by the edge of the cliff overlook. An in-game cut-scene will play.

Marine 4: Get up to the overlook, Sir. LT. Bradley is expecting you.

LT. Bradley: Osprey Command, the mission’s gone to hell. Our position has been compromised. (Explosion)

We are taking artillery fire from the harbor…

Strickland: Lieutenant, I don’t give a good god-damn about your problems. You will take out those AAs and you will hold that road! Understood?

LT. Bradley: Son of a bitch. Understood. Holy shit! There goes another one!

Note: A North American jet is hit by a AAA missile and crash lands nearby.

LT. Bradley: Nomad! We are really up against it here! The Koreans have AA guns in the harbor. Jets can’t get a lock: something’s jamming our radar. (Explosion)

We’ve gotta take out those last AAs so our heavy VTOLs can land.

Nomad: Doesn’t sound too difficult.

LT. Bradley: You want the job? You got it.

[Checkpoint Reached]

[Game Saved]

[Meet Lieutenant Bradley. Completed]

[Destroy the Anti-Aircraft Units. Activated]

Psycho: I’ll hold the ridge. Catch you up later, ok?

OBJECTIVES: Locate and Extract Civilian Hostages: U.S. forces are launching an assault on a KPA controlled harbor. Assist U.S. forces then proceed to the mine and rescue the hostages.

  • Meet Lieutenant Bradley.
  • Destroy the Anti-Aircraft Units: Clear the airspace for U.S. air support. Neutralize all Anti-Aircraft Artillery (AAA).

Note: Press [Tab] to open the Objectives and Map. On the map, the orange arrow is Nomad. Blue arrows are friendly marines. Your targets are the green marks pointing the location of both AAAs.

Your first target is the southern AAA, located at quadrant D-4.

First, walk down the hill and kill one of the KPA soldiers. Your team will dispatch the remaining ones. There are now about four corpses. Each has a nearby FY71 rifle. Grab them.

The security guard booth to your right has FY71 Rifle x 3 and Pistol x 2.

After you leave the security guard booth, walk a few steps toward the sniper tower. Press [F] to climb the sniper tower’s ladder. From there you get a sneak peek to the whole scenario. The image below numbers the steps to do up to the first AAA (Anti-Air Artillery).

When you reach the path curve, move left toward the edge of the cliff. There’s a rock with a V-shape. Walk slowly to the edge, and look below.

There’s a ledge below where you can jump down safely without taking damage.

Engage stealth mode, and keep walking down the cliff. Hide behind the rock at the bottom when you reach the beach. There are four KPA soldiers you can dispatch by using the rocks and vegetation for cover.

Do your best to remain out of sight of the boat patrolling the shore. After all four KPA are dead, remain low-profile. There is another KPA soldier standing in the water next to the parked boat. Get a headshot.

Stealth, and jump the fence. The house is empty, so don’t bother exploring. Just walk next to its door.

There are Missile Launcher x 2 on the table outside the house.

Walk back to the beach, and take the boat by standing near it and pressing [F]. Press the [down] and [right] arrow keys — or the [S] and [D] key simultaneously to move the boat backwards. Then move forward into the harbor. You will see an enemy boat. I prefer to drive the boat in collision course. Shoot the KPA soldier manning the turret. If things don’t work out well, get off the boat and wait a few seconds. The enemy boat is going to park by the nearby isle anyway.

Psycho: Nomad, this is Psycho. I’m heading over to the harbor. I’ll give you a shout when I find a sniper roost.

Note: After the boat soldiers are dead, drive the boat around the small isle on the right side and park it by the shore. The reasoning here is that if you go into the harbor to the big isle you will get shot by a sniper standing guard at the tower on the cliff.

By going around the small isle and parking by the shore, you remain out of sight. Leave the boat and go into strength-mode to jump up the cliff. Go uphill until you reach the opposite side. You will see a small isle and a patrolling boat.

Use the Precision Rifle to kill the soldier manning the boat’s turret.

Turn to your left until you see the Sniper Tower.

Position yourself so the tower is now below you. Easy headshot with the Precision Rifle.

Jump down the cliff, and press [F] to climb the tower. There should be a Precision Rifle X 1.

From this tower, you have a clear view of the two KPA soldiers manning both turret nests on each side of the big isle. Kill them both with the Precision Rifle.

Now use your FY71 Rifle to destroy the black mines floating on the water.

Go down the cliff toward the area you saw the previous patrolling boat. There is a boat parked down there. Press [F] to aboard it and drive it toward the big isle. You will likely draw the enemy’s attention. There is another turret on the far right of the isle. Just switch to stealth-mode, and press [F] to leave the boat. Now swim to the rocky shore.

Switch to strength-mode to climb up the rocks, and hide behind the turret nest. There might be a KPA soldier roaming the area. Kill it and draw the enemy to you using the back of the turret nest as a hideout to shoot your headshots.

Stealth and look around you. To your left is another turret nest. You will find Missile Launcher x 2 resting on its side.

Don’t forget the FY71 ammo from the KPA soldier you killed earlier. Hide in this turret nest. One or two KPA soldiers will come investigate very soon. Replenish stealth energy and get a headshot.

Near the turret nest is a pile of ammo boxes. On top of them are Explosive Charge x 2, FY71 ammo x 2, and four more Missile Launchers on the side inside a box.

Be careful. There are still three more KPA soldiers searching for you silently. Two might sneak on you from behind. Look at the mini-map to stay aware of their location. They are marked as yellow or red arrows.

Move toward the AAA unit (green dot in the mini-map). There’s a single KPA standing guard. Get a headshot and approach the AAA.

Stand near the AAA, and browse through your inventory until you have the C4 (Explosive Charge).

(Press [Mouse 1] to place C4 explosive, and [Mouse 1] to detonate)

Walk away and take cover. Now hit the [Mouse 2] button to switch to the Explosive Charge detonator. Then press [Mouse 1] to detonate the C4.

Psycho: Got it, Nomad. One to go.

[Game Saved]

Note: Switch to Speed-mode and run through the road until you find a jeep parked near the road. Drive until you find a fork. Turn to your left to find the bridge. Open the map by pressing [TAB] to see the location of the last AAA.

Psycho: Nomad, I spotted a KPA comms trailer near some shacks to the north of the harbor. Check it for intel on enemy emplacements.

[Sabotage the Jammer on the North Korean Cruiser. Activated]

Note: After the AAA is destroyed, and the new mission is updated press [B] to use the binoculars to familiarize with the new objective’s surroundings. Look at the North Korean Cruiser to see the Jammer marked on your binocular screen. It’s on the second floor of the cruiser.

Move along the harbor toward the second building. However, hide by the piles of bags quickly. A jeep will drive by. It has a patrol pattern path driving around the building.

With all the obstacles such as piles of bags, and gas cilinders it’s hard to headshot the KPA manning the jeep turret. Let them go. There’s a way to make them stop by. Move toward the back of the building.

Enter the building. There are only three KPA soldiers there. Kill them. The jeep will stop by the door. Kill them while they aren’t mobile. Don’t destroy the Jeep. You will need it.

Drive the jeep toward the North Korean Cruiser. Use the jeep turret to kill the KPA soldier manning a turret nest. Or you can shoot him from afar with the Precision Rifle.

Abandon the jeep immediately, switch to stealth-mode and switch to Missile Launcher. Hopefully you have at least two missiles. If you do not have two missiles or don’t have a Missile Launcher at all, don’t panic. Behind the turret nest are two piles of black ammo boxes. There are Missile Launchers sitting on those boxes.

A helicopter will come out of the blue to engage you. Destroy it with the Missile Launcher.

There’s four more KPA soldiers in the area beyond the turret nest, and a jeep with two more KPA. So watch your flank and back.

Now drive the Jeep, and align it parallel to the North Korean Cruiser and the edge of the harbor. Dismount the Jeep.

Jump on the Jeep. Switch to strength-mode and jump above the North Korean Cruiser. A KPA soldier might be coming from the deck’s door.

Psycho: Nomad, there’s a transmitter on top of that cruiser. See if you can get onboard and disable it.

Note: There’s only one KPA soldier in the Cruiser after you go upstairs. Now head into the Cruiser’s command room.

There are Missile Launcher x 2 and FY71 X 1 on a pile of black ammo boxes before you enter the Cruiser room.

Psycho: There’s the transmitter controls.

Note: Approach the computer terminal.

[Sabotage the Jammer on the North Korean Cruiser. Completed]

[Paint target for air strike. Activated]

[Air strike available. Use binoculars to lock target!]

Strickland: That’s it. Air defenses clear. Now paint that cruiser with your target laser and enjoy the fireworks.

Note: No need to walk back downstairs. Switch to speed-mode, and run through the deck and jump onto the cargo containers.

Move toward the right side of the building. Press [B] to use the binoculars. Look at the North Korean Cruiser and press the [Mouse 1] button.

Jets will fly into the harbor and launch missiles against the North Korean Cruiser, sinking it underwater.

[Paint target for air stricke. Completed]

Pilot: Snakebite one, this is echo niner, target confirmed. We are locked and coming in hot.

Pilot 1: Roger echo niner, confirmed target. Take it out.

[Game Saved]

Strickland: Cruiser’s down … Helluva job, Nomad. Our heavy VTOLs are inbound with tanks.

[Secure the Harbor. Activated]

Strickland: Hold off the KPA air units until we get there. Over.

Note: A helicopter appears. Switch to stealth-mode and shoot the Missile Launcher twice. The helicopter crashes down.

[Secure the Harbor. Completed]

[Rendezvous with Major Strickland at the rail tunnel. Activated]

[Checkpoint Reached]

Strickland: Way to show’ em how it’s done, Nomad.

[Game Saved]

Strickland: We’re moving our tanks into the harbor now. Rendezvous at the rail tunnel. Over.

Note: Use speed-mode to run toward the Jeep you used earlier to jump onto the North Korean Cruiser. Miraculously it is still safe and sound.

Drive now toward the green dot mark on the mini-map. Just follow the train rail. You will see six friendly VTOL aircrafts approaching the rendezvous point.

Switch to strength-mode and jump across the fence.

Switch to speed-mode to reach the rendezvous point. Jump atop the tank.

Strickland: Gentlemen! My hat’s off to you. The harbor is ours … We’re heading up the valley. Take one of our tanks and follow the column through the tunnel … You are qualified to handle one of these, right?

Nomad: Yes sir!

Strickland: Psycho! JSOC’s got an assignment for ya. Fall in with Alpha Company. Lieutenant Cooper’s expecting you.

Psycho: Count me in, boss! Take care of yourself, Nomad. The beers are on me when this is over.

Strickland: Mike! Put a round in that tunnel entrance and let’s get this wagon train moving. Nice shot! Now, let’s get these babies up that valley and give General Kyong a warm Idaho welcome!

[Rendezvous with Major Strickland at the rail tunnel. Completed]